#include #include #include #include #include "array.h" void print_array(const char* name, array_t* array); void test_arrays(array_t* array1, array_t* array2); void* test_array(void* data); int main() { array_t* array1 = array_create(100); array_t* array2 = array_create(100); test_arrays(array1, array2); print_array("array1", array1); print_array("array2", array2); array_destroy(array1); array_destroy(array2); return 0; } void print_array(const char* name, array_t* array) { printf("%s: %zu elements\n", name, array_get_count(array)); fflush(stdout); } void test_arrays(array_t* array1, array_t* array2) { srand( (unsigned)((unsigned)time(NULL) + (unsigned)clock()) ); size_t thread_count = 10 + rand() % 20; pthread_t* threads = (pthread_t*) malloc( thread_count * sizeof(pthread_t) ); for ( size_t current = 0; current < thread_count; ++current ) pthread_create( threads + current, NULL, test_array, current % 2 ? array2 : array1 ); for ( size_t current = 0; current < thread_count; ++current ) pthread_join( threads[current], NULL ); free(threads); } void* test_array(void* data) { array_t* array = (array_t*)data; for ( size_t index = 0, count = 1000 + rand() % 10000; index < count; ++index ) { size_t num = rand() % 100; if ( num >= 10 ) array_append( array, (void*)(num) ); else { num += rand() % 90; if ( array_find_first(array, (void*)num, 0) != array_not_found ) array_remove_first(array, (void*)num, 0); } } return NULL; }