/********************************************************************************
** Form generated from reading UI file 'connectdialog.ui'
**
** Created: Thu Dec 13 22:10:32 2012
**      by: Qt User Interface Compiler version 5.0.0
**
** WARNING! All changes made in this file will be lost when recompiling UI file!
********************************************************************************/

#ifndef UI_CONNECTDIALOG_H
#define UI_CONNECTDIALOG_H

#include <QtCore/QVariant>
#include <QtWidgets/QAction>
#include <QtWidgets/QApplication>
#include <QtWidgets/QButtonGroup>
#include <QtWidgets/QDialog>
#include <QtWidgets/QGridLayout>
#include <QtWidgets/QGroupBox>
#include <QtWidgets/QHBoxLayout>
#include <QtWidgets/QHeaderView>
#include <QtWidgets/QLabel>
#include <QtWidgets/QLineEdit>
#include <QtWidgets/QPushButton>
#include <QtWidgets/QRadioButton>
#include <QtWidgets/QSpacerItem>
#include <QtWidgets/QVBoxLayout>
#include <QtWidgets/QWidget>

QT_BEGIN_NAMESPACE

class Ui_ConnectDialog
{
public:
    QGroupBox *groupBox;
    QVBoxLayout *verticalLayout_2;
    QHBoxLayout *layoutMode_2;
    QLabel *labelMode_2;
    QRadioButton *radioButtonNewGame;
    QRadioButton *radioButtonJoinGame;
    QGridLayout *gridLayout_2;
    QLabel *labelAddress_2;
    QSpacerItem *horizontalSpacer_3;
    QLineEdit *lineEditAddress;
    QLabel *labelPort_2;
    QSpacerItem *horizontalSpacer_4;
    QLineEdit *lineEditPort;
    QWidget *horizontalLayoutWidget;
    QHBoxLayout *horizontalLayout;
    QPushButton *connectButton;
    QPushButton *cancelButton;

    void setupUi(QDialog *ConnectDialog)
    {
        if (ConnectDialog->objectName().isEmpty())
            ConnectDialog->setObjectName(QStringLiteral("ConnectDialog"));
        ConnectDialog->resize(406, 161);
        groupBox = new QGroupBox(ConnectDialog);
        groupBox->setObjectName(QStringLiteral("groupBox"));
        groupBox->setGeometry(QRect(10, 10, 382, 106));
        verticalLayout_2 = new QVBoxLayout(groupBox);
        verticalLayout_2->setObjectName(QStringLiteral("verticalLayout_2"));
        layoutMode_2 = new QHBoxLayout();
        layoutMode_2->setObjectName(QStringLiteral("layoutMode_2"));
        labelMode_2 = new QLabel(groupBox);
        labelMode_2->setObjectName(QStringLiteral("labelMode_2"));

        layoutMode_2->addWidget(labelMode_2);

        radioButtonNewGame = new QRadioButton(groupBox);
        radioButtonNewGame->setObjectName(QStringLiteral("radioButtonNewGame"));

        layoutMode_2->addWidget(radioButtonNewGame);

        radioButtonJoinGame = new QRadioButton(groupBox);
        radioButtonJoinGame->setObjectName(QStringLiteral("radioButtonJoinGame"));
        radioButtonJoinGame->setChecked(true);

        layoutMode_2->addWidget(radioButtonJoinGame);


        verticalLayout_2->addLayout(layoutMode_2);

        gridLayout_2 = new QGridLayout();
        gridLayout_2->setObjectName(QStringLiteral("gridLayout_2"));
        labelAddress_2 = new QLabel(groupBox);
        labelAddress_2->setObjectName(QStringLiteral("labelAddress_2"));
        QSizePolicy sizePolicy(QSizePolicy::Preferred, QSizePolicy::Preferred);
        sizePolicy.setHorizontalStretch(0);
        sizePolicy.setVerticalStretch(0);
        sizePolicy.setHeightForWidth(labelAddress_2->sizePolicy().hasHeightForWidth());
        labelAddress_2->setSizePolicy(sizePolicy);

        gridLayout_2->addWidget(labelAddress_2, 0, 0, 1, 1);

        horizontalSpacer_3 = new QSpacerItem(40, 20, QSizePolicy::Expanding, QSizePolicy::Minimum);

        gridLayout_2->addItem(horizontalSpacer_3, 0, 1, 1, 1);

        lineEditAddress = new QLineEdit(groupBox);
        lineEditAddress->setObjectName(QStringLiteral("lineEditAddress"));
        lineEditAddress->setEnabled(true);

        gridLayout_2->addWidget(lineEditAddress, 0, 2, 1, 1);

        labelPort_2 = new QLabel(groupBox);
        labelPort_2->setObjectName(QStringLiteral("labelPort_2"));

        gridLayout_2->addWidget(labelPort_2, 1, 0, 1, 1);

        horizontalSpacer_4 = new QSpacerItem(40, 20, QSizePolicy::Expanding, QSizePolicy::Minimum);

        gridLayout_2->addItem(horizontalSpacer_4, 1, 1, 1, 1);

        lineEditPort = new QLineEdit(groupBox);
        lineEditPort->setObjectName(QStringLiteral("lineEditPort"));

        gridLayout_2->addWidget(lineEditPort, 1, 2, 1, 1);

        gridLayout_2->setColumnStretch(2, 1);

        verticalLayout_2->addLayout(gridLayout_2);

        horizontalLayoutWidget = new QWidget(ConnectDialog);
        horizontalLayoutWidget->setObjectName(QStringLiteral("horizontalLayoutWidget"));
        horizontalLayoutWidget->setGeometry(QRect(120, 120, 171, 31));
        horizontalLayout = new QHBoxLayout(horizontalLayoutWidget);
        horizontalLayout->setObjectName(QStringLiteral("horizontalLayout"));
        horizontalLayout->setContentsMargins(0, 0, 0, 0);
        connectButton = new QPushButton(horizontalLayoutWidget);
        connectButton->setObjectName(QStringLiteral("connectButton"));

        horizontalLayout->addWidget(connectButton);

        cancelButton = new QPushButton(horizontalLayoutWidget);
        cancelButton->setObjectName(QStringLiteral("cancelButton"));

        horizontalLayout->addWidget(cancelButton);

#ifndef QT_NO_SHORTCUT
        labelAddress_2->setBuddy(lineEditAddress);
        labelPort_2->setBuddy(lineEditPort);
#endif // QT_NO_SHORTCUT

        retranslateUi(ConnectDialog);

        QMetaObject::connectSlotsByName(ConnectDialog);
    } // setupUi

    void retranslateUi(QDialog *ConnectDialog)
    {
        ConnectDialog->setWindowTitle(QApplication::translate("ConnectDialog", "Dialog", 0));
        groupBox->setTitle(QApplication::translate("ConnectDialog", "Connection options", 0));
        labelMode_2->setText(QApplication::translate("ConnectDialog", "Options:", 0));
        radioButtonNewGame->setText(QApplication::translate("ConnectDialog", "Create new game", 0));
        radioButtonJoinGame->setText(QApplication::translate("ConnectDialog", "Join a game", 0));
        labelAddress_2->setText(QApplication::translate("ConnectDialog", "&Address", 0));
        labelPort_2->setText(QApplication::translate("ConnectDialog", "&Port", 0));
        connectButton->setText(QApplication::translate("ConnectDialog", "Connect", 0));
        cancelButton->setText(QApplication::translate("ConnectDialog", "Cancel", 0));
    } // retranslateUi

};

namespace Ui {
    class ConnectDialog: public Ui_ConnectDialog {};
} // namespace Ui

QT_END_NAMESPACE

#endif // UI_CONNECTDIALOG_H
